render options submenu

reflections


Purpose
To display or change the current value for the reflection depth.

Usage
The reflection depth is a value that indicates how often a ray from the raytracer can be reflected from a surface before it stops and uses the neutral color to fill in the missing information. The default value for the reflection depth is 2, which means that the ray from the raytracer can reflect itself 2 times. Increasing or decreasing this value will greatly influence the rendering time if there are many reflecting surfaces. If a value of zero is entered, the value for the refractions will change to zero as well.